But this game won't be a point & click adventure.
(after two years of the development, I made the decision that the game will be controlled only by the keyboard)
Subsequence is a story driven 3D adventure game about overcoming obstacles, solving logical puzzles and exploration of the world.
If Half-Life and Syberia had a baby with low sales, it would be Subsequence.
As the main female character Vicky Sawyer - geneticist employed at the research facility - you have to go through the underground research complex on a very long and difficult journey leading to rescue your brother.
Journey so long that you might not survive to witness its end.
December 13, 2015
Today I had a dream. A dream in which I found a website where I can download two more textures for free per day than it is on the web www.textures.com I use now. Why had I that dream? Maybe because lately I care about nothing else than texturing:-) TEXTURES...
READ MORENovember 25, 2015
One would think that object texturing is fun. Or that's easy. It is not. Not to mention the UV maps. And this is exactly what I am dealing with lately - what I am learning. Going through video tutorials, reading over the forum. And not losing hope :-) Wish me...
READ MOREOctober 28, 2015
In the production of white-box environment, I had to deal with a few things. At the beginning I made a list of the items that are necessary for successful completion of quests for each room, as well as the items that are necessary for successful storytelling (the...
READ MORE
Description
Subsequence is a story driven 3D adventure game about overcoming obstacles, solving logical puzzles and exploration of the world.
If Half-Life and Syberia had a baby with low sales, it would be Subsequence.
As the main female character Vicky Sawyer - geneticist employed at the research facility - you have to go through the underground research complex on a very long and difficult journey leading to rescue your brother. Journey so long that you might not survive to witness its end.
About Rainy Beat Games s.r.o.
Rainy Beat Games s.r.o. formed in 2017 when Jakub Pilař and Lucie Pilařová jumped to the game development world to create their first game Subsequence. Jakub is full-time Oracle developer and Lucie is full-time mother and wife.
Team and Collaborators
Jakub Pilař (Game Designer, Rainy Beat Games s.r.o.)
Lucie Pilařová (Consultation specialist, Tester, Rainy Beat Games s.r.o.)
Contact
MAIL: subsequencegame@gmail.com
TWITTER: twitter.com/SubsequenceGame
FACEBOOK: facebook.com/subsequencevideogame
WEB: http://www.subsequencegame.com/
Platforms
PC (then MAC and LINUX?)
Planned Release Date
Q2 2022
Jakub Pilař, own name Jakub Pilař.
Born in Prague, the Czech capital. Nearly 30 years old (now in 2015). Computer games, programming, music, food - these are my main interests, they keep me alive:-) Currently employed fourth year as an analyst / programmer. Throughout life I have tried creation of websites, design, programming, table soccer, skateboarding, badminton or music.
I've had three dreams: to buy turntables Technics 1210 MK2, to make a computer game and to pass the Rubik's Cube. I've met the first one.
I think now is the time to fulfill the second.
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If you have any questions do not hesitate to write me to subsequencegame@gmail.com.