Camera settings, Pathfinding, Scene connection


Camera settings, Pathfinding, Scene connection

March 2, 2016

Camera settings, Pathfinding, Scene connection

Last few nights I am modifying camera settings - trying different camera view angles aimed to the scene, learning Image Effects (scripts package for camera component in Unity). Not all view angles are actually ideal due to the clarity of possible exits from the scene - it must be clear and distinct where you can exit the scene (as I mentioned in this blog post).

I also spend nights creating navigation meshes for Lensen (the extent of how far the character can walk) and learning how different types of navigation (Mesh Collider Navigation / Unity Navigation) operate.

Finally, I am connecting scenes, creating one functional unit - a network of locations and scenes in which Lensen moves. Another important iterative milestone in front of me!

Jakub from Prague


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