Development still continues

Development still continues

July 31, 2016

Development still continues

Lately, I've spent some time refining the gameplay, e. g. easier movement between locations (hotspots and description of the location exits), completing details to locations (decals - signs, stains, arrows, scratches), and character modeling.

I'm learning how to properly choose the color palette or composition - the location of objects in 3D space.

I also created a thread about SUBSEQUENTED on Unity forum (here) and on Adventure Creator forum (here).

And since it's summer I have less time to SUBSEQUENTED than I'd like.

Adding a screen of improved toilets.