From Concept to Realization

From Concept to Realization

November 28, 2016

From Concept to Realization

I have another post for the few regular visitors of this developer diary. This time we look at the course of development of one of the locations - cafeteria. Because every 3D sci-fi point & click adventure has its own cafeteria.

Just before taking the last screenshot Lensen chased everyone out of the cafeteria so they don't interfere in view. Even Dr. Nedvidek left.

The original white-box design:

Some basic textures added:

Added some objects and changed camera view angle:

Actual look of this scene: